KaitlynC

= **Student Name:Kaitlyn** =

== Welcome to my th-8th Grade Technology Portfolio. This is a place that I will upload my technology projects, and reflect on my learning with technology. == === My favorite thing about working on the computer is doing want I want. ===

When I grow up I want to be a artist because I love art.
=== Your Diigo Link ===

You write stuff about yourself and pick pictures to go along.
== The best part of this project is looking at the pictures you put up. == === ===

== What I learned when making this project is how to make a power point. ==

= After doing this project I know how to: = === **6-8.CI.2. create an original project (e.g., presentation, web page, newsletter, information brochure) using a variety of** ===

=== **media (e.g., animations, graphs, charts, audio, graphics, video) to present content information to an audience** ===

=== **6-8.CI.1. apply common software features (e.g., spellchecker, thesaurus, formulas, charts, graphics, sounds) to enhance communication with an audience and to support creativity** ===

= **Project Two: Visual Organizers** =

media type="custom" key="13568654"
== Assignment Description:We organized stuff. Then we put it here. ==

== The best part of this project is making bubbles. ==

== What I learned when making this project is what a visual organizer is and how to make one. ==

== One thing I would change in this project is the topic because it was boring. ==

**6-8.CI.2. create an original project (e.g., presentation, web page, newsletter, information brochure) using a variety of**

**media (e.g., animations, graphs, charts, audio, graphics, video) to present content information to an audience**

**6-8.CI.1. apply common software features (e.g., spellchecker, thesaurus, formulas, charts, graphics, sounds) to enhance communication with an audience and to support creativity**

**6-8.C1.3. illustrate a content-related concept using a model, simulation, or conceptmapping software**

**6-8.TC.1. identify file formats for a variety of applications (e.g., doc, xls, pdf, txt, jpg, mp3)**

**6-8.TC.2****use a variety of technology tools (e.g., dictionary, thesaurus, grammar-checker,** **calculator) to maximize the accuracy of technology-produced materials**

== Assignment Description It is a totally fun project. ==

== The best part of this project is the pictures. ==

== What I learned when making this project is what to do for a brochure. ==

== One thing I would change in this project the tittle its boring. == === ===

= After doing this project I know how to make a fun little brochure. = = = ** 1.provide accurate citations when referencing information sources ** ** 2. discuss issues related to acceptable and responsible use of technology (e.g.,privacy, security, copyright, plagiarism, viruses, file-sharing) ** ** 3. discuss the consequences related to unethical use of information and communication technologies ** ** 4. discuss possible societal impact of technology in the future and reflect on the importance of technology in the past ** ** 5. create media-rich presentations on the appropriate and ethical use of digital tools and resources ** ** 6. discuss the long term ramifications (digital footprint) of participating in questionable online activities ** ** 7. describe the potential risks and dangers associated with online communications ** = = media type="custom" key="15199902" media type="custom" key="17403108"

== Assignment Description: It was fun to record your voice and put pictures up. ==

== The best part of this project is finding pictures to put on it. Maybe we can put a puppy on it. == === ===

== What I learned when making this project is how to make a Educreation. It's really fun. ==

== One thing I would change in this project is the subject. It's way to boring. == === === = After doing this project I know how to create a Educreation. =

** 6-8.DC.1-7 ** ** 1.provide accurate citations when referencing information sources ** ** 2. discuss issues related to acceptable and responsible use of technology (e.g.,privacy, security, copyright, plagiarism, viruses, file-sharing) ** ** 3. discuss the consequences related to unethical use of information and communication technologies ** ** 4. discuss possible societal impact of technology in the future and reflect on the importance of technology in the past ** ** 5. create media-rich presentations on the appropriate and ethical use of digital tools and resources ** ** 6. discuss the long term ramifications (digital footprint) of participating in questionable online activities ** ** 7. describe the potential risks and dangers associated with online communications ** = =

= Project Six: Be Legal & Fair = =media type="file" key="Mya Blayze Sharna Kaitlyns movie.wmv"= **NETS-S**

**Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students:**
 * **1.** || **Creativity and Innovation** ||
 * **b.** || **create original works as a means of personal or group expression.** ||


 * **5.** || **Digital Citizenship** ||
 * || **Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students:** ||
 * ||  || **a.** || **advocate and practice safe, legal, and responsible use of information and technology.** || **d.** || **exhibit leadership for digital citizenship.** ||   ||

**In America, ideas that you create are protected by copyright laws. If you create a book, song, painting, architectural style, or movie then nobody else can make money from that idea without your permission. There are also rules in school that prevent students from copying other peoples writing and submitting it as their own idea.** **The difference between copyright and copyright infringement: copyright is the law and copyright infringement is breaking the law.**

**Definitions:**

**__Fair use-__** The distinction between fair use and infringement may be unclear and not easily defined. There is no specific number of words, lines, or notes that may safely be taken without permission

**__Public Domain-__** **No permission whatsoever is needed to copy or use public domain works. Public domain material is available for anyone to use for any purpose, private and commercial**.

**__Plagiarism-T__** o steal and pass off (the ideas or words of another) as one's own.

**__Royalty-__** A person of royal rank or lineage.

Link to: US Copyright Office