Sample

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 * Student Name: Sample**

==Welcome to my 6th-8th Grade Technology Portfolio. This is a place that I will upload my technology projects, and reflect on my learning with technology. I like working with technology because we get to do projects that are about things I am interested in. My favorite subject in school in Language Arts, because I get to read. When I get older, I hope that I can get into law school so that I can be a lawyer when I grow up.==

My Bookmarks

Project One: All About Me Power Point
Assignment Description: In this assignment we were supposed to make a PowerPoint slideshow about ourselves. We followed the directions on a rubric and included things like our travels, our hobbies, and our favorite places on the internet.

The best part of this project is:
The best part of this project is the way that I added sounds to my PowerPoint slides. I think that the sounds make my slideshow more exciting.

==What I learned when making this project:==

I learned how to make sure that the images that I used were copyright friendly by using Google advanced search.

==One thing I would change in this project:== After seeing other people's sideshows I wish that I would have used transitions between my slides, because I like the way that looks.

=After Doing This Project I know how to:=

**6-8.CI.2. create an original project (e.g., presentation, web page, newsletter, information brochure) using a variety of**

**media (e.g., animations, graphs, charts, audio, graphics, video) to present content information to an audience**

**6-8.CI.1. apply common software features (e.g., spellchecker, thesaurus, formulas, charts, graphics, sounds) to enhance communication with an audience and to support creativity**

=Project Two: Visual Organizers= media type="custom" key="12008125" media type="custom" key="12008047"

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Assignment Description:
In this assignment we had to make two visual organizers. The first organizer was about a fundraiser we had to plan, and the next was about rides at Cedar Point. We used Bubbl.us to make these organizers. You could also use Bubbl.us to organize ideas for a project or report in another class.

The best part of this project is:
My favorite part of my project is, on the Cedar Point organizer, I used better colors. I made all the topics on each category the same color and it was easier to read than my fundraiser map.

==What I learned when making this project:== I learned how to make a map using Bubbl.us. This is just like organizers we use in Writing, but cooler because it is on the computer.

==One thing I would change in this project:== On my fundraiser map, I would do a better job of spreading out the items and color coding them so it would be easier to read.

=After Doing This Project I know how to:=
 * 6-8.CI.2. create an original project (e.g., presentation, web page, newsletter, information brochure) using a variety of **


 * media (e.g., animations, graphs, charts, audio, graphics, video) to present content information to an audience **


 * 6-8.CI.1. apply common software features (e.g., spellchecker, thesaurus, formulas, charts, graphics, sounds) to enhance communication with an audience and to support creativity **


 * 6-8.C1.3. illustrate a content-related concept using a model, simulation, or conceptmapping software**


 * 6-8.TC.1. identify file formats for a variety of applications (e.g., doc, xls, pdf, txt, jpg, mp3)**


 * 6-8.TC.2****use a variety of technology tools (e.g., dictionary, thesaurus, grammar-checker,** **calculator) to maximize the accuracy of technology-produced materials**

=Project Three: Digital Citizenship=

The best part of this project is:
==What I learned when making this project:==

==One thing I would change in this project:==

=After Doing This Project I know how to:=

1.provide accurate citations when referencing information sources 2. discuss issues related to acceptable and responsible use of technology (e.g.,privacy, security, copyright, plagiarism, viruses, file-sharing) 3. discuss the consequences related to unethical use of information and communication technologies 4. discuss possible societal impact of technology in the future and reflect on the importance of technology in the past 5. create media-rich presentations on the appropriate and ethical use of digital tools and resources 6. discuss the long term ramifications (digital footprint) of participating in questionable online activities 7. describe the potential risks and dangers associated with online communications
 * 6-8.DC.1-7**

=Project Four: Internet Safety=

The best part of this project is:
==What I learned when making this project:==

==One thing I would change in this project:==

=After Doing This Project I know how to:=

1.provide accurate citations when referencing information sources 2. discuss issues related to acceptable and responsible use of technology (e.g.,privacy, security, copyright, plagiarism, viruses, file-sharing) 3. discuss the consequences related to unethical use of information and communication technologies 4. discuss possible societal impact of technology in the future and reflect on the importance of technology in the past 5. create media-rich presentations on the appropriate and ethical use of digital tools and resources 6. discuss the long term ramifications (digital footprint) of participating in questionable online activities 7. describe the potential risks and dangers associated with online communications
 * 6-8.DC.1-7**

=Project 5 Website Review=

=Project 6 Be Legal & Fair=

TSNE-S
Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students:
 * **1.** || **Creativity and Innovation** ||
 * b. || create original works as a means of personal or group expression. ||

=About Copyright= In America, ideas that you create are protected by copyright laws. If you create a book, song, painting, architectural style, or movie ................
 * **5.** || **Digital Citizenship** ||
 * || Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students: ||
 * ||  || a. || advocate and practice safe, legal, and responsible use of information and technology. || d. || exhibit leadership for digital citizenship. ||   ||   ||

=The difference between copyright, and copyright infringement.....=

__Fair Use:__
Copyright Law provides that educators may use portions of copyrighted material. The principles listed below are factors considered that would likely cause the use to be deemed fair: **Purpose of use:** The purpose and character of the use is educational in nature. **Status of Original Material:** The copyrighted work has been previously published since the creator of a work intends for it to be viewed by the public. **Amount of Material:** A portion of the work may be used, but not a substantial portion. Substantial constitutes a large amount and/or a central or critical part of the original work. **Marketability:** The marketability of the copyrighted work will not be impaired

__Public Domain:__
Put simply, **the public domain consists of works that aren’t protected by copyright**or by other legal means. You are free to use public domain works however you wish, without seeking permission, because ... >
 * their copyrights have expired; or
 * the copyright owner didn’t follow certain required formalities (so they didn’t get a valid copyright); or
 * the works weren’t eligible for copyright in the first place; or
 * their creators dedicated them to the public domain.
 * 

__Plagiarism:__
The practice of taking someone else's work or ideas and passing them off as one's own

__Royalty:__
Compensation for the use of property, usually copyrighted works, patented inventions, or natural resources, expressed as a percentage of receipts from using the property or as a payment for each unit produced.

US Copyright Office

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