SavannahB

Student Name: SavannahB



== Welcome to my 6th-8th Grade Technology Portfolio. This is a place that I will upload my technology projects, and reflect on my learning with technology. == === My favorite thing about working on the computer is... Making PowerPoints. ===

When I grow up I want to be... a Singer because... My favorite thing to do is sing and I'm really goood at it.
=== Your Diigo Link ===

== Assignment Description: == In this project, we had to make a All About Me PowerPoint. For mine, I did a lot of pictures and then described what they were beside or somewhere next to the picture I was describing.

== The best part of this project is: == I got to put any pictures I wanted on the PowerPoint while looking them up on Google. I got to say anything that was All About Me.

=== ===

== What I learned when making this project: == Was, you had to put things on your PowerPoint that ONLY describe All About You. Don’t put inappropriate things on your PowerPoint

One thing I would change in this project:
Is write more information. Lastly, I would change it to add more slides of my life.

= After doing this project I know how to: = === 6-8.CI.2. create an original project (e.g., presentation, web page, newsletter, information brochure) using a variety of ===

=== media (e.g., animations, graphs, charts, audio, graphics, video) to present content information to an audience ===

=== 6-8.CI.1. apply common software features (e.g., spellchecker, thesaurus, formulas, charts, graphics, sounds) to enhance communication with an audience and to support creativity ===

= Project Two: Visual Organizers =

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== Assignment Description:Visual Organizers is where you go to bubbl.us and click on start brainstorming which is where you make your bubbles. The bubbles help you organize things that you can get confused with if you don't know where to look for that exact information you need. ==

== The best part of this project is:Getting to put ur own information in the bubbles that relate to the project. Also, putting bubbles wherever you want them under their topic. ==

== What I learned when making this project:Is don't just put information in the bubbles that don't relate to their topic. Lastly, always listen for directions of how to do things with the bubbles. ==

== One thing I would change in this project:Is how big my bubbles are. Also, the font in the bubbles and the spacing. ==

6-8.CI.2. create an original project (e.g., presentation, web page, newsletter, information brochure) using a variety of

media (e.g., animations, graphs, charts, audio, graphics, video) to present content information to an audience

6-8.CI.1. apply common software features (e.g., spellchecker, thesaurus, formulas, charts, graphics, sounds) to enhance communication with an audience and to support creativity

6-8.C1.3. illustrate a content-related concept using a model, simulation, or conceptmapping software

6-8.TC.1. identify file formats for a variety of applications (e.g., doc, xls, pdf, txt, jpg, mp3)

6-8.TC.2use a variety of technology tools (e.g., dictionary, thesaurus, grammar-checker, calculator) to maximize the accuracy of technology-produced materials

== Assignment Description: This Brochure is about Cyber Bullying. It tells how Cyber Bullying is bad and how people should stop. ==

== The best part of this project is: People get to see it and realize what they're doing wrong. Also, it helps them understand they're hurting other people's feelings. ==

== What I learned when making this project: Is never Cyber Bully. Also, the way you treat them theymight treat you the same way. ==

== One thing I would change in this project: Is have more space and pictures. Also, more information about Cyber Bullying.Lastly, have more information why Cyber Bullying is bad. ==

= After doing this project I know how to: = = = 1.provide accurate citations when referencing information sources = = 2. discuss issues related to acceptable and responsible use of technology (e.g.,privacy, security, copyright, plagiarism, viruses, file-sharing) = = 3. discuss the consequences related to unethical use of information and communication technologies = = 4. discuss possible societal impact of technology in the future and reflect on the importance of technology in the past = = 5. create media-rich presentations on the appropriate and ethical use of digital tools and resources = = 6. discuss the long term ramifications (digital footprint) of participating in questionable online activities = = 7. describe the potential risks and dangers associated with online communications = =

Cyber Bullying: Educreations
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== Assignment Description: Cyber Bullying: Educreations was where you were to make a slideshow and put pictures on them. You were to describe those pictures. Then, you were to press record and start talking about Cyber Bullying. ==

One thing I would change in this project: Is have a lot more pictures. Lastly, have a lot more description.
= =

== Paragraph: My group and I, when we made our Internet Safety Movie, we made it a game show. I learned some new facts like, never show your address or any personal information. Someone could see it and find out everything about you. So that's what Identity Theft Face-Off is for. We can help you get your identity back. On the show, my partner Gabby, asks the questions. Me and my other partner Aubrey awnser the questions. I win a new Ipad, because I am the winner. Those are some things I learned about Internet Safety. ==

== Assignment Description: This project is about Internet Safety. Internet Safety is where you are being safe online. ==

== The best part of this project is: You get to share five facts about what not to do that's not safe. And you get to put pictures on showing internet safety. You can make a show or anything for your movie. == === ===

== What I learned when making this project: Is, never give out personal information. And you do your best to be safe online. ==

== One thing I would change in this project: Is, have more design. Make it better and prettier and more colorful. Make my movie longer. == === === = After doing this project I know how to: =

6-8.DC.1-7 1.provide accurate citations when referencing information sources 2. discuss issues related to acceptable and responsible use of technology (e.g.,privacy, security, copyright, plagiarism, viruses, file-sharing) 3. discuss the consequences related to unethical use of information and communication technologies 4. discuss possible societal impact of technology in the future and reflect on the importance of technology in the past 5. create media-rich presentations on the appropriate and ethical use of digital tools and resources 6. discuss the long term ramifications (digital footprint) of participating in questionable online activities 7. describe the potential risks and dangers associated with online communications = =

[[file:6th+Grade+Web+Site+Review-Savannah.doc]]
= Project Six: Be Legal & Fair = = = NETS-S

Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students:
 * 1. || Creativity and Innovation ||
 * b. || create original works as a means of personal or group expression. ||


 * 5. || Digital Citizenship ||
 * || Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students: ||
 * ||  || a. || advocate and practice safe, legal, and responsible use of information and technology. || d. || exhibit leadership for digital citizenship. ||   ||

In America..... ideas that you create are protected by copyright laws. If you create a book, song, painting, architectural style, or movie, then nobody else can make money from that idea without your permission. There are also rules in school that prevent students from copying other people's writing and submitting it as their own idea. The difference between copyright and copyright infringement: Copyright is the legal right to print, publish, perform, film, distribute, copy, sell, and produce their original work for their lifetime (Protecting the Law.) Copyright Infringement is where someone steals someone else's idea which is illegal (Breaking the Law.)

Definitions:

Fair use- is a limitation and exception to the exclusive right granted by copyright law to the author of a creative work.

Public Domain- is generally defined as consisting of works that are either ineligible for copyright protection or with expired copyrights.

Plagiarism- is kidnapping and stealing others’ hard work and intellectual property.

Royalty- a payment made for the use of property, especially a patent, copyrighted work, franchise, or natural resource.

Link to: US Copyright Office